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Print's not dead: the best magazines for graphic design inspiration

Creative Boom

Image courtesy of publisher Sit back, relax and reacquaint yourselves with the joys of devouring a beautifully designed print magazine. Idea Idea is a magazine about graphic design and typography published quarterly in Tokyo. Spread from the latest Type 01 magazine. We present a selection of the best titles on sale today.

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14 fonts to fall in love with: trending typefaces that designers adore

Creative Boom

The company's main goal is to value font creators and to better distribute the revenue share of the objects, books and fonts they produce and publish. The font was created by Vectro Type , a typeface design studio based in Portland, Oregon, that offers retail fonts, bespoke typeface design, and font production services.

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Product Management Books: The Ultimate Collection

Canny

Right now, there are dozens, if not hundreds, of product management books out there. With more books comes more research, and the last thing anyone wants to do is spent hours trawling through book sites in search of the best product management books. Here are the best product management books that we just can’t put down!

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Stop wireframing (but still start low-fidelity)

UX Collective

Still, as someone who converted to product design from UX and has never looked back, the justifications for wireframes are mostly smoke and mirrors , with nobody looking behind the curtain and asking why were doing something performative and wasteful. I used to be a huge proponent of wireframing. Need to update a navigation across 100 views?

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A crisis of meaning in UX Design

UX Collective

In the innovation stage, design offered immense value to companies looking to distinguish their products and services. Businesses had technology they didnt know how to wield, and so the designer acted as sense-maker, helping to translate capability into tangible, useful, and desirable products and experiences.

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Documenting the almighty button

UX Collective

[link] Compared to artists, how do we, as designers of products broaden our perspectives and look back in our field? I’m specifically intrigued by digital products for now. We also have books about products and processes, using examples from their time which simply got older. what’s left then?

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Humanize your product with the Periodic Table of Human Elements

UX Collective

An MIT-developed framework for creating products that improve well-being. Is your product made out of wire or cloth? This may sound like a ridiculous question; however, I believe it holds the key to humanizing the products in our lives. There are also a number of methods/frameworks to help identify product-related emotions. [1]